Cinema 4d

For this post, I’ll mix in all the cinema 4d. So, we first made a chess piece after learning the basics of 3d modelling. I was quite used to this and I used mostly basic shapes to construct the pawn. It has similar properties to Blender (an open source 3d modelling software great for beginners). After this, we made our second exercise. The lantern.

For the lantern, we had to build it up slowly. Here is the reference picture:

Screen Shot 2016-09-30 at 10.53.41 PM.png

mine ended up a little shorter, but overall, I think I got the shape right. Here is my rendition:

Screen Shot 2016-09-30 at 10.53.25 PM.png

After the lantern, we were paired (I ended up with Sandra) and we were asked to model anything interior. Now, Sandra and I love this anime called Free! so we decided to model the main character’s (nanase haruka) bathroom. For a more detailed explanation on how to model his bathroom, you can go to her blog :

For this, we decided to do two rooms. The bathroom and the laundry room. She chose to do the bathroom and I did the laundry room. What I did was, I copied the textured walls she already and and made the wall structure of my room. I also used a wood texture. The structures were made with basic shaoes and different modifications. (ex: the baskets were squares that I gave holes and beveled the edge)  Other than that, there wasn’t anything too complicated to it. The thing about this is the attention to detail it needs. So here’s a final rendition from cinema 4d, of my part:

Screen Shot 2016-09-30 at 11.01.28 PM.png

There was a lot of extruding and such, but nothing too advanced. I only used the basics and placed things in the right order to make it come together. Attention to detail is important here.


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